local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133101158
L1_1 = {}
L2_1 = {}
L2_1.config_id = 158001
L2_1.monster_id = 28030501
L3_1 = {}
L3_1.x = 1491.005
L3_1.y = 206.7
L3_1.z = 1166.913
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 286.819
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 158003
L3_1.monster_id = 28030501
L4_1 = {}
L4_1.x = 1484.532
L4_1.y = 206.7
L4_1.z = 1164.255
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 158004
L4_1.monster_id = 28030501
L5_1 = {}
L5_1.x = 1502.323
L5_1.y = 206.7
L5_1.z = 1178.116
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 280.109
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\233\184\159\231\177\187"
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 158006
L3_1.monster_id = 28040101
L4_1 = {}
L4_1.x = 1478.733
L4_1.y = 205.837
L4_1.z = 1161.863
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\230\176\180\230\151\143"
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 158007
L4_1.monster_id = 28040101
L5_1 = {}
L5_1.x = 1503.832
L5_1.y = 205.837
L5_1.z = 1170.981
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\230\176\180\230\151\143"
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 158009
L5_1.monster_id = 28040101
L6_1 = {}
L6_1.x = 1496.879
L6_1.y = 205.837
L6_1.z = 1179.541
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.drop_tag = "\230\176\180\230\151\143"
L5_1.area_id = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 158001
L5_1 = 158003
L6_1 = 158004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
